Brothers 60 def Sharks 42
Mitchell 34, Markus 22
Ducks 46 def Beached Az 32
Cole/Clare each 12, Alison/Sam each 12
Clownfish 26 def by The Nuts 42
Katie 18, Tony 30
Sea Snakes 26 def by Pink Pirates 42
John 18, Nick 34
The ladder and top scoring rankings have also been updated under Statistics.
Weekly Rule Highlight
This week’s highlight is about timing and start of play, courtesy of Kath. Once the toss has been won prior to commencement of the game, the winning team may elect to take possession first or choose the starting end. Players must take up positions in their defensive half with no part of the body in opposing team’s defensive half. Quarter will start when the red or white dial reaches the top of the 60s clock (the umpire calls ‘red top’ or ‘white top’) and the umpire blows the whistle to commence play. Timekeeper may begin timing at red or white top, even if umpire hasn’t blown the whistle (confirmation must be from umpire).
The ball MUST be released or thrown from the centre point by player in possession of the ball. No-one can swim with the ball from the centre point until it is passed off.
The Duty Team is responsible for timekeeping of all quarters of 8 minutes and rest times of 2 minutes. The Time keeper must keep track of time and make umpires and players aware of “1 MINUTE” remaining in each quarter. A simple way to do this is to set the timer to 7 minutes and let everyone know when there is 1 minute remaining when the timer goes off. The final time is read from the 60s clock in this case. There is no requirement to call “30 seconds” or “10 seconds”, although the timekeeper may choose to as long as calling the time doesn’t distract umpires unnecessarily. Timekeeper must call time at the end of the quarter to umpires and players. A penalty shot may be taken after time has ended and a ball in flight may be scored as a goal.
The game may be stopped by the umpire due to accident, injury or illness, including bleeding. An umpire may suspend the game for not more than 3 minutes – and must instruct the timekeeper when to stop the game clock. When play is resumed, the team in possession of the ball must take it from same location prior to stoppage and is not allowed to shoot. A team can forfeit during the stoppage, according to Forfeit Rules (Section 19).