2018-19 S1 Results SF

Thursday 29/11/2018

Sharks 34 def by Brothers 42
Daniel 18, Anna/Lisa each 12

Clownfish 38 def Ducks 33
Julie 20, Nicki 14

The Grand Finals roster has been published on the Roster page. Note, as agreed with both teams involved, the 2nd final starts 15 minutes later than normal to give Clownfish a chance to field a full team. Our pool booking runs until 9:30pm, so please make sure all players tidy up and leave the pool quickly.

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2018-19 S1 Results QF

Thursday 22/11/2018

The Sisters 36 def by Ducks 42 (Before overtime: 32 – 32)
Carrie 12, Ron 18

The Nuts 48 def Sharks 30
Tony 30, Markus/Caitlin each 10

Beached Az 38 def by Brothers 42
Sam 20, Eliza 16

Sheep Stations 41 def Clownfish 39
Susan 24, Brett 15

The ladder and top scoring rankings have also been updated under Statistics.

The Semi Finals roster has been published on the Roster page.

Weekly Rule Highlight

The duration of the game, breaks and potential overtime are described in Section 10.

As pretty much everyone knows, a game lasts for 4 periods of 8 minutes of playing time. Rest time between quarters is 2 minutes and with 30 seconds to go both teams should take their places on the field. Please don’t be late, since that affects everyone involved, including potentially pushes out the game finishing time which then impacts the next two teams.

Lesser known is what happens when regular time ends in a draw in a game where a result is required (a finals game). If that happens, there will be the normal 2 minute rest period followed by two further 3-minute periods (teams swap sides for the 2nd period) of extra-time with no rest period in between.

The team that previously won the toss has starting possession for the first period of overtime and the opposing team has starting possession for the second period of overtime. The Neutral ball rule should continue as is; i.e. it does not reset back to the team that started the game if it is the other team’s turn.

If the scores are level at the end of overtime, there will be a further 2-minute rest period followed by a continual period of ‘Golden Goal’ overtime. So, the team that scores the first goal wins. Note, the team starting with starting possession and Neutral ball possession for ‘Golden Goal’ overtime will be determined by a new toss.

2018-19 S1 Results R12

Thursday 2/11/2018

Sheep Stations 40 def Sharks 38
Rob 16, Markus 18

Brothers 32 drew Clownfish 32
Anna 12, Natalie 10

Beached Az 59 def Ducks 38
Sam 23, Ron 16

The Sisters 20 def by The Nuts 51
Clare 6, Jemma 24

The ladder and top scoring rankings have also been updated under Statistics.

Weekly Rule Highlight

Some reminders of things that are still regularly forgotten and add extra work to the volunteers coordinating the scoresheets, results and stats:

  • All captains should make sure that any newly registered players are added onto the Team Registration Sheet and emailed to Dean and Dave at least a day prior to game night.
  • Anyone who is not printed on the scoresheet (unless there was some miscommunication) is considered a Fill-In and should be written into the 2-line box below the team list, with header ‘List FILL-INS below’.
    • If the player is registered with another team, circle Y in front of the name. Scores won’t count from R4 onwards and B&F points are never awarded.
    • If the player is new and not registered with any team, circle N in front of the name. Scores count, but B&F points will not be awarded until the player registers with a team.
      • A player can play up to 3 games with the team before needing to register.
      • Ideally, a player should not be added onto the Team Sheet until you’re reasonably sure they can commit to the season.
  • Cap numbers should be checked and, if needed, updated on the scoresheet prior to game start. If the number is printed on the sheet and is no longer correct, this needs to be updated on the Team Sheet and submitted by the captain as mentioned above.
  • The Duty Team member competing the score sheet should tally all scores horizontally at the end of the game and write their name at the bottom of the completed scoresheet.

2018-19 S1 Results R11

Thursday 18/10/2018

Clownfish 38 drew Beached Az 38
Natalie 16, Sam/Christy each 14

Sharks 28 def by The Nuts 40
Ellie/Dylan each 10, Jemma 30

The Sisters 24 def by Sheep Stations 26
Steve 8, Jen 12

Brothers 30 def Ducks 25
Anna 18, Nicki 8

The ladder and top scoring rankings have also been updated under Statistics.

REMINDER: No games next week due to Show Day. We resume with Round 12 on the 1st of November.

Weekly Rule Highlight

I fielded a question last night regarding a tactic that will be useful to clarify for everyone. A player was holding the ball with two hands in front and using that posture to maintain extra space (beyond the cylinder) in front while lining up a shot.

That is fine, if in accordance with the normal contact/barging rules.

The arms and the ball, even though extended beyond the cylinder, form part of your body. Therefore:

  • If the player already has the arms holding the ball extended, is either stationary or moving backwards, and a defender is pushing up against the defender (including the ball), then that is Impeding.
    • As soon as the player with the ball brings the arms up to take the shot (and gives up the space) then the defender can close the distance to the edge of the attacker’s cylinder, again bearing in mind normal Impeding rules.
  • If the player already has the arms holding the ball extended, and is moving forward into the defender, then that is Barging.
  • If at any stage, so even when static or moving backwards, the player extends the ball beyond his/her cylinder and pushes into the defending player, that is also Barging.
    • So for example, if the attacker brings the arms up to shoot, the defender closes the distance, but then the attacker changes his/her mind and tries to extend the arms again to make space and pushes into the defender, then that is Barging.

As with all barging/impeding/contact fouls, both attacker and defender are likely to be moving at the same time, so umpires have the difficult task of taking note of the length of arm extension and the direction of pushing when players come together.

2018-19 S1 Results R6

Thursday 6/09/2018

Sheep Stations 41 def by Beached Az 49
Rob 24, Sam 22

Ducks 26 def by Clownfish 34
Nicki 8, Natalie 20

Brothers 28 def by The Nuts 59
Lisa 18, Tony 27

The Sisters 30 def by Sharks 38
Clare/Carrie each 12, Markus 16

The ladder and top scoring rankings have also been updated under Statistics.

Weekly Rule Highlight

In addition to the amended Neutral Ball rule, sections 16 (Gross Misconduct/Dangerous Play) and 20 (Complaints) were amended to clarify the process.

Please read those sections so you understand what constitues a gross misconduct foul, what the immediate penalties are and what the process is for resolution of subsequent complaints.

From an umpire’s perspective, the process during the game is along the following lines:

  1. Keep on top of rough play by awarding fouls etc. Umpires should know the on/off the ball process (3m umpire watches on the ball, 2m umpire off the ball).
  2. Umpires chat with/warn players during the game. If this takes significant time, that time may be added to the game. This makes timekeeping a bit more difficult, but where it concerns a tight game or finals, it can be worth it.
  3. Umpires speak to players/captains during break.
  4. Next step (if the above hasn’t worked or the incidents warrants it immediately), is to sideline the relevant player(s) for the remainder of the quarter, or the rest of the game.
  5. A player can be ejected from the game, or from the centre completely. If the player refuses, this can lead to his/her team forfeiting the game.
  6. Report all incidents to the Chief Umpire (Tony). Ideally on the night in person and if that is not an option then by email.
  7. If an incident warrants a follow-up, then this will proceed through the Section 20 Complaints process.

As mentioned before, at the end of the day we’re all in this together with the aim to have a good time. Each player should take responsibility for his/her own actions, treat others with respect and just because you feel slighted, this does not give you the right to retalliate.

Play well, but act your best 🙂

Regulations Updated

A few changes to the Regulations were agreed during the recent Umpiring meeting of 16 Aug. The updated Regulations document has now been finalised and is available for downloading on the Regulations page.

The updated regulations will take effect as of September 6th/Round 6. All players, but captains and umpires in particular, please read ahead of this round and inform players.

Sections updated specifically:

12.5 & 13.2.2 – If the ball has crossed the goal/back line and the umpire is unable to determine which player touched the ball last, a Neutral Ball is awarded:

  • If the the Neutral Ball goes to the attacking team, the throw-in should be taken as a Corner Throw-in, in order to avoid unfair advantage.
    • Neutral ball rules still apply, so a pass must occur before a score can be made.
  • If the Neutral Ball is awarded to the defending team instead, the throw-in may be taken normally, from the spot the ball went out.

16.7 and most of 20 – The content of these sections has not intrinsically changed, but have been re-written to clarify the process. and available options. We expect you to re-familiarise yourself with these sections.

Beyond that, I’ve done some general tidying up, such as removal of references to THAC and other bits no longer accurate. E.g. 2 meter umpire calling the score, which is something we changed to the 3 meter umpire a long time ago and removal of the specific ‘Screening’ section, which we agreed a number of seasons ago is already adequately covered by the contact/barging fouls.

2018-19 S1 Full Umpiring Roster

Please see the Roster page for the 2018-19 S1 full umpiring roster.

Tony has taken unavailability into account as much as possible, but please check your assigned games ahead of time to make sure you’ll be able to umpire.