No Games Tonight (Roster Change)

No Games tonight. DKHAC is running a swimming event (2019 Tasmanian State Championships) and forgot to notify me so I only found out today through a heads-up from Honey Badger Steve.

To resolve this, we are moving Rounds 5 – 10 (7 Mar – 11 Apr) up 1 week and will catch up on, what was originally a ‘No Game’ night, 18 April. So no games tonight, everything shifts up one week, we play 18 April and after that everything is as originally scheduled. The Roster and Year Planner have been adjusted accordingly.

DKHAC apologises for the inconvenience and will not be charging us for the 18 April game night. Funds saved will go towards equipment etc.

Umpires, please review the change and get in touch with Tony ASAP if you see any conflicts.

I’ll send an email to all captains as well.

See you next week,
Dave

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2018-19 S2 Results R3

Thursday 21/2/2019

Beached Az 24 def by Clownfish 46
Kylie 16, Natalie 24

The Krillers 44 def Sharks 40
Shane 16, Nykita 16

Ducks 30 def by Brothers 38
Nicki 16, Lisa 12

The Sisters 23 def by The Nuts 48
Julie 6, Jemma 18

BYE Sheep Stations

The ladder and top scoring rankings have also been updated under Statistics.

Umpires, please note that the full season’s umpiring roster has been published on the Roster page. Any reported days of unavailability have been taken into account, so hopefully that means everyone can umpire as scheduled. If anything comes up, please contact the Chief Umpire Tony asap.

Weekly Rule Highlight

With the conclusion of Round 3, the relaxed rules around fill-ins return to normal again (see section 3 and 6 of the Regulations). So, to remind you; note that all fill-in names should be written into the specific section on the sheet and not directly below the registered players. A fill-in is someone who is not printed on the score sheet. Note to Captains; fill-ins written in the team section of the sheet are not considered as newly registered players until an updated Team Registration Sheet has been submitted.

During Round 4 and subsequent rounds each team must have a minimum of 4 of its own registered players (or forfeit the game – don’t forget you could still play a scratch match with whomever is there).

Scores from registered (with another team) players do not count at all Round 4 onward, so also not towards the total team score (and obviously not be eligible for B & F points for that game).

A non-registered fill-in can score and that score does count towards the team total score, but they will still not be attributed to the players top scoring rankings & not be eligible for B & F points until officially registered with a team (captain updates team sheet and submits with Kyle and Dave).

Duty teams please note that if a registered player scores as a fill-in during round 4 or a later round, and an umpire has not picked this up and signals the score, these scores should not be counted on the score sheet. If you are not sure whether a player is registered with a team or not, then ask the relevant captain and/or umpires ASAP (preferably before game start).

If confusing, please ask a board member or umpire before your game.

2018-19 S2 Roster

The roster for the second season of 2018-19 has been published on the Roster page.

With some more players from the Come & try night and input from all captains, including a 9th team, ‘The Krillers’ captained by Shane Hamel, it has been confirmed that we are running a 9-team roster this season.

Since the pool bookings and planning for this year were for an 8 team roster, it meant some decisions needed to be made with regards to how to adjust the roster for this season to accommodate 9 teams. Three options were proposed to the captains of all teams:

1. Keep the game days as they are currently in the planner. This is the usual 14 regular rounds and 3 finals rounds, from 7 Feb to 13 Jun.

  • Pro: No need to change the scheduled game days and pool bookings with DKHAC. Since we’re spreading the same pool fees over 9 teams instead of 8, the fee per team will be less.
  • Con: A 9 team roster consists of 18 regular rounds plus 3 finals rounds, with 2 byes for each team. So if we stick with the usual 14+3 rounds, we are 4 rounds short. This means that not every team plays each other twice and that 4 teams will have only 1 bye instead of 2.

2. Play a full 9 team roster, which takes 21 nights and finish before the start of next season at mid-July. We would need to play on 18 April (day before Good Friday) which is a scheduled night off and we would finish on July 4th. The next season would start with a Come & Try night on 18 July and Round 1 on 25 July (so, only 1-2 weeks break in between seasons).

  • Pro: Every team can play each other twice and therefore also will have equal byes.
  • Con: No fee savings (still would have to calculate this but I suspect also no increase) and less of a break between seasons. For the board this also means a tighter window for planning, elections/hand-overs, etc. Note that if we choose this I will still need to confirm with DKHAC that the additional nights are available.

3. Same as option 2, but with a shorter finals period.

  • Pro: See option 2, but with a longer break between seasons and lower fees than option 2 (but not as much lower than option 1).
  • Con: No second chances during the finals period and slightly less of a break than option 1. As with option 2, I’d still need to confirm with DKHAC that the additional 2 nights can be booked.

The majority vote went to option 1 (then 3 and then 2), so we’ll keep the season as it is currently shown in the year planner. As indicated above, the fee per team will be less (I’ll calculate and will let the captains know later this week), not every team will play each other twice, and 4 teams will have only 1 bye instead of 2. This has been done completely randomly through the roster provided by Kyle.

If the 9 teams work out and we keep going like that during 2019-20 then we can try and plan accordingly. Happy to also then consider changes like a shorter finals period and any other suggestions at that time.

Lastly, there will be a quick captains & umpires meeting next week 14/2 at 7:00pm. I’ll send out an invite and agenda to the captains and umpires via email.

The aim is to have 2 umpires per team available. This means there is less dependency on the same volunteers and we have greater continuity and training opportunities, meaning an broader appropriate standard of umpiring. Currently the numbers are as follows; can the teams providing 1 umpire or none please consider providing more volunteers:

2 Beached Az
1 Brothers
1 Clownfish
2 Ducks
1 Sharks
0 Sheep Stations
1 The Krillers
2 The Nuts
1 The Sisters

2018-19 S1 Results SF

Thursday 29/11/2018

Sharks 34 def by Brothers 42
Daniel 18, Anna/Lisa each 12

Clownfish 38 def Ducks 33
Julie 20, Nicki 14

The Grand Finals roster has been published on the Roster page. Note, as agreed with both teams involved, the 2nd final starts 15 minutes later than normal to give Clownfish a chance to field a full team. Our pool booking runs until 9:30pm, so please make sure all players tidy up and leave the pool quickly.

2018-19 S1 Results QF

Thursday 22/11/2018

The Sisters 36 def by Ducks 42 (Before overtime: 32 – 32)
Carrie 12, Ron 18

The Nuts 48 def Sharks 30
Tony 30, Markus/Caitlin each 10

Beached Az 38 def by Brothers 42
Sam 20, Eliza 16

Sheep Stations 41 def Clownfish 39
Susan 24, Brett 15

The ladder and top scoring rankings have also been updated under Statistics.

The Semi Finals roster has been published on the Roster page.

Weekly Rule Highlight

The duration of the game, breaks and potential overtime are described in Section 10.

As pretty much everyone knows, a game lasts for 4 periods of 8 minutes of playing time. Rest time between quarters is 2 minutes and with 30 seconds to go both teams should take their places on the field. Please don’t be late, since that affects everyone involved, including potentially pushes out the game finishing time which then impacts the next two teams.

Lesser known is what happens when regular time ends in a draw in a game where a result is required (a finals game). If that happens, there will be the normal 2 minute rest period followed by two further 3-minute periods (teams swap sides for the 2nd period) of extra-time with no rest period in between.

The team that previously won the toss has starting possession for the first period of overtime and the opposing team has starting possession for the second period of overtime. The Neutral ball rule should continue as is; i.e. it does not reset back to the team that started the game if it is the other team’s turn.

If the scores are level at the end of overtime, there will be a further 2-minute rest period followed by a continual period of ‘Golden Goal’ overtime. So, the team that scores the first goal wins. Note, the team starting with starting possession and Neutral ball possession for ‘Golden Goal’ overtime will be determined by a new toss.

2018-19 S1 Results R12

Thursday 2/11/2018

Sheep Stations 40 def Sharks 38
Rob 16, Markus 18

Brothers 32 drew Clownfish 32
Anna 12, Natalie 10

Beached Az 59 def Ducks 38
Sam 23, Ron 16

The Sisters 20 def by The Nuts 51
Clare 6, Jemma 24

The ladder and top scoring rankings have also been updated under Statistics.

Weekly Rule Highlight

Some reminders of things that are still regularly forgotten and add extra work to the volunteers coordinating the scoresheets, results and stats:

  • All captains should make sure that any newly registered players are added onto the Team Registration Sheet and emailed to Dean and Dave at least a day prior to game night.
  • Anyone who is not printed on the scoresheet (unless there was some miscommunication) is considered a Fill-In and should be written into the 2-line box below the team list, with header ‘List FILL-INS below’.
    • If the player is registered with another team, circle Y in front of the name. Scores won’t count from R4 onwards and B&F points are never awarded.
    • If the player is new and not registered with any team, circle N in front of the name. Scores count, but B&F points will not be awarded until the player registers with a team.
      • A player can play up to 3 games with the team before needing to register.
      • Ideally, a player should not be added onto the Team Sheet until you’re reasonably sure they can commit to the season.
  • Cap numbers should be checked and, if needed, updated on the scoresheet prior to game start. If the number is printed on the sheet and is no longer correct, this needs to be updated on the Team Sheet and submitted by the captain as mentioned above.
  • The Duty Team member competing the score sheet should tally all scores horizontally at the end of the game and write their name at the bottom of the completed scoresheet.

2018-19 S1 Results R11

Thursday 18/10/2018

Clownfish 38 drew Beached Az 38
Natalie 16, Sam/Christy each 14

Sharks 28 def by The Nuts 40
Ellie/Dylan each 10, Jemma 30

The Sisters 24 def by Sheep Stations 26
Steve 8, Jen 12

Brothers 30 def Ducks 25
Anna 18, Nicki 8

The ladder and top scoring rankings have also been updated under Statistics.

REMINDER: No games next week due to Show Day. We resume with Round 12 on the 1st of November.

Weekly Rule Highlight

I fielded a question last night regarding a tactic that will be useful to clarify for everyone. A player was holding the ball with two hands in front and using that posture to maintain extra space (beyond the cylinder) in front while lining up a shot.

That is fine, if in accordance with the normal contact/barging rules.

The arms and the ball, even though extended beyond the cylinder, form part of your body. Therefore:

  • If the player already has the arms holding the ball extended, is either stationary or moving backwards, and a defender is pushing up against the defender (including the ball), then that is Impeding.
    • As soon as the player with the ball brings the arms up to take the shot (and gives up the space) then the defender can close the distance to the edge of the attacker’s cylinder, again bearing in mind normal Impeding rules.
  • If the player already has the arms holding the ball extended, and is moving forward into the defender, then that is Barging.
  • If at any stage, so even when static or moving backwards, the player extends the ball beyond his/her cylinder and pushes into the defending player, that is also Barging.
    • So for example, if the attacker brings the arms up to shoot, the defender closes the distance, but then the attacker changes his/her mind and tries to extend the arms again to make space and pushes into the defender, then that is Barging.

As with all barging/impeding/contact fouls, both attacker and defender are likely to be moving at the same time, so umpires have the difficult task of taking note of the length of arm extension and the direction of pushing when players come together.